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NPC Generator

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Advanced [show]


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Theobald Shelly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adam Digby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears green cloth garments or leather armor. His blonde hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Born to a Beggar, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Poor, Job, Family. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Digby, Male Human Aristocrat 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Reynard Hamilton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy tan pantaloons and a yellow scarf. His hair is golden and curly. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast forest. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Nature, Military. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Hamilton, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Chad Alston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green armored body suit, with a simple black line shooting up and back down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a minor phobia of water and hates getting wet.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Chad Alston, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting blue shirt and pants. He keeps his red hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he seems to be bored by most things

Ideals: Professionalism, Gifted. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Don Benson, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp.


Social Check DCs

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