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Advanced [show]


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Drogo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Drogo Ainsworth, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)17 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin blue vertical stripes and grey pants. He has a very tight haircut. His blue eyes dart from person to person.

Personality: Don wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Beggar business at a young age. A freak accident while working with his Tailor mother left him crippled. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Job. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Don Eastoft, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Alexandrite (200 gp). White opal (700 gp).


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by chocolates. He keeps his brown hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Everard Conway, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He keeps his long chestnut hair kept up in a rat tail. His eyes are blue and beady.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Architect; and he's looking for his big break

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Henry Wakefield, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He usually wears his blue robe and has his axe always slung over his shoulder. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. Percival was born on a far western plains where he grew up under the tutelage of his mother, an expert Guard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Percival Ainsworth, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Hematite (16 gp). Eye agate (16 gp).


Social Check DCs

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