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Advanced [show]


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He has no hair. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Cook in town.

History: Lance was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: Many dire rats want him driven away; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Family, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Dalton, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. This gray eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Ashley, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 7 (-2)18 (+4)
Skills Deception +7, History +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 4000 sp.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a brown coat with red slacks. His golden hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Slave Trader profession.

History: Sold as a small child to a slaver, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Cory Peyton, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Freshwater pearl (8 gp). Violet garnet (1400 gp). Moonstone (80 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He got into the Courier business at a young age. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Adventurer, Military, Job, Poor. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Hartford, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Family, Religious. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Alexandre Hornsby, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 14 (+2)8 (-1)
Skills History +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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