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NPC Generator

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John Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Justice, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

John Beitz, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He is baby faced.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against orcs

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Hale, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10000 sp. Blue quartz (11 gp). Amber (60 gp). Rock crystal (40 gp). Star rose quartz (40 gp).


Social Check DCs


Heward Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. This green eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Heward Morley, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 sp. Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his red hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Bowyer business at a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Enemies, Job. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Tim Garfield, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Sutherland, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With a patchy blonde beard and wild blonde hair. He has blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bowyer.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bowyer responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Military. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Drogo Sutherland, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp.


Social Check DCs

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