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Advanced [show]


Alexandre Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His auburn hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Server. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Nature, Job. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Alexandre Kensley, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 11000 cp.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. He has worked as a Barkeep like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Bonds: Job, Immigrant, Slave. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Randal Snape, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 5 (-3)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a brown tunic with pastel highlights, and long green pants that bunch up around his shoes. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the right. His green eyes peer out from beneath his broad brown hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Nature, Job. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Anselm Crawford, Male Human Cleric 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 30000 cp.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a black armored body suit, with a simple white line shooting up and back down. He has a hunchback. He wears a top hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born in the west. Lance was born on a far western island where he grew up under the tutelage of his father, an expert Locksmith. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Lance Alton, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is typically in his Banker uniform. He has moderate length silver hair. His eyes, though not visible through his cowl, are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. In his 15th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many goblins want him driven away; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Banker

Voice: German accent

Attributes [hide]

Theobald Marlee, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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