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NPC Generator

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Advanced [show]


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is golden and very short. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Has a crush, Nature. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Yeardley, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 16000 cp. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Norman Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his greatsword. His auburn hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. He worked as a nervous Mortician and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Sensitive. Bonds: Mentor, Job. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Norman Cumberbatch, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears yellow leather gloves, a yellow jacket, and tight pants. His long auburn hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Layabout, but he got bored and became a Slave Trader. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Guy Denholm, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.

History: Born in the east to a Spice Merchant, Gerald learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and to be a herbalist again

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Gerald Morton, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large red jacket. His black hair is heavily combed to the left. His eyes are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Doctor in town.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Bricklayer mother left him crippled. He has achieved small success as a Doctor.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Job, Enemies. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Trey Wakefield, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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