Dean Clayton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and violet robe with the hood down. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Dean studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Bertram Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Jocelyn Prescott, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He wears a feathered hat to hide his balding. His gray eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Immigrant, Military, Enemies, Job. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Everburning torch.
Lance Hornsby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His chestnut hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Lance hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Racist, Depressed. Bonds: Military, Enemies. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Rylan, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes, and sports empty pouches on his belt. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Mundane. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
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