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NPC Generator

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Advanced [show]


Hunter Middleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Hunter Middleton, Male Human Wizard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish red hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Terse, Disease. Bonds: Rich, Nature. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Peter Kensley, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears blue cloth garments or leather armor. His blonde hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Nature, Enemies. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Odo Hayden, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)6 (-2)
Skills Performance +1, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs


Wymar Pickering, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Laborer father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He loathes his own lifestyle; and a deep hatred of brigands

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Immigrant, Enemies, Rich. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Wymar Pickering, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1600 sp.


Social Check DCs


Bertram Walpole, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He keeps his golden hair in a flapper bob. He has a dull look in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bertram was born on a far southern desert where he grew up under the tutelage of his father, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Bertram Walpole, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +6

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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