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Advanced [show]


Cory Anderton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He wears his golden hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Depressed, PTSD, Ugly. Bonds: Rich, Job, Military. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Cory Anderton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. White pearl (90 gp). Golden pearl (90 gp). Star rose quartz (60 gp).


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He keeps his long red hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Family. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Geoffrey Graeme, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Half-Plate.


Social Check DCs


Percival Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak, and carries sais. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Cartwright, Percival learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Percival Cornish, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Percival Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet coat over a brown low-cut shirt, and a feathered hat upon his head. His hair is short and silver. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and doesn't want to be a miller and was forced into it by his family

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Brownrigg, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Architect. He wears his black hair down. He has several tiny ruby earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and to unite with his sister

Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Balimaar Royston, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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