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Advanced [show]


Gerald Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He has a moderate pudge and is not very fit. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Adventurer, Military. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Gerald Hastings, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Miner, his father struggled to pay the bills. A freak accident while working with his Miner father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

William Whitby, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Shelley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan costume with the symbols of death on his torso. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Godfrey Shelley, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Moonstone (80 gp). Aquamarine (1000 gp). Obsidian (11 gp). Peridot (80 gp).


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. His red hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Terse. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Norton, Male Human Expert 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich western family. He dropped out of school to support his sick mother, and resented it. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Everard Abram, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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