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Advanced [show]


Everard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His silver hair and beard is wavy and long. This brown eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Hedonist, Insomniac. Bonds: Attractive, Rich, Mentor. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Everard Blackwood, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, pastel shirt, and brown tie. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His long brown hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Secretive, Fearful. Bonds: Attractive. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Trym Marston, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Henry Weld, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. With a patchy white beard and wild white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the east. His childhood dream was to be a Miller, but he was a colossal failure. He has achieved small success as a Assassin.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Addict, Selfish. Bonds: Job, Immigrant, Rich. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Henry Weld, Male Human Barbarian 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Percival Brady, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing colorful clothing, dressed as a Carter. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of giants once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by giants. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To share knowledge with the world; and he wants revenge against giants

Ideals: Logical. Flaws: Sensitive. Bonds: Enemies, Mentor, Slave. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Percival Brady, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. His tied-back hair is white. He has a dull look in his violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with poetry.

History: Hunter was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Hunter Hayhurst, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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