Ralf Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a green suit, black shirt, and grey tie. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Bonds: Slave, Family, Military, Religious, Mentor. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp.
Drogo Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his sai ready. His red hair is still thick. His hazel eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1000 gp. Chrysoberyl (140 gp). Pink pearl (140 gp).
Cory Ainsley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a green cloak and cross-gartered black stockings. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Laborer, who enjoyed hunting, Cory was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and retire the richest man in the east
Ideals: Passionate, Persistence. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Don Bing, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Miner. His silver hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Job, Poor, Attractive, Family, Adventurer. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Kody Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His brown hair and beard is wavy and long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Rich, Mentor. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
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