Gilbert Axton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his scimitar always slung over his shoulder. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: Wants to raise his children well.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Insane. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 gp. Golden yellow topaz (400 gp). Aquamarine (400 gp). Azurite (16 gp). Carnelian (50 gp).
Ernest Payton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 10 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, In love. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Citrine (70 gp). Deep blue spinel (300 gp).
John Conway, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is bald on top and has large silver tufts of hair around his ears. He has blue eyes.
Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has all his life been fascinated with dancing.
History: A powerful wizard made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Hunter Woods, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Slave. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp. Chalcedony (80 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Star ruby (1600 gp). 1 Minor magic item.
Alexandre Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. His golden hair is thinning but still full. His eyes are a pleasant gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made him what he is. A gifted student he started as a Body Guard, but he got bored and became a Courier. He struck the Courier job and began his own company from there.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Mentor, Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40000 cp.
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