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Advanced [show]


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Military. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Ainsley, Male Human Barbarian 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Roland Roscoe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Roland Roscoe, Male Human Cleric 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are hazel and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Layabout job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Nature. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Nicholas Colby, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Freshwater pearl (15 gp).


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Fletcher does. He wears a Stetson hat to hide his balding. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Gomory was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Dryden, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Odo Oakes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black cloak and cross-gartered brown stockings. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Odo Oakes, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 3 (-4)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs

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