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Advanced [show]


Trey Addington, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His golden hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trey took refuge in the ruined castle and found the beat up rapier and armor he uses now. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Ugly, Selfish. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Trey Addington, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Rich purple corundum (900 gp). Alexandrite (500 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Snowdon, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and very short. His eyes are amber and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Hugh Snowdon, Male Human Monk 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 4000 sp. Gold music box (1000 gp). A delicate brass dragon egg (40 gp).


Social Check DCs


Randal Graham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. His hair, while still mostly auburn, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Disease, Emotional, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Randal Graham, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Slave, Rich, Religious. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Odo Bing, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Shane Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel costume with the symbols of the four houses of cards on his torso. His black hair is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Ideals: Gifted, Logical. Flaws: Terse, Fearful. Bonds: Adventurer. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Shane Soames, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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