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Advanced [show]


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amber on his right hand. His long chestnut hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast mountains. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Kyle Jacobs, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 6 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep green spinel (80 gp). Smoky quartz (30 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Guy Carlyle, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Auran, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 200 gp. Golden pearl (140 gp). Amethyst (140 gp). Eye agate (10 gp). Eye agate (10 gp).


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Butcher, who enjoyed hunting, Henry was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Insomniac, Shy. Bonds: Attractive, Rich, Nature. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Graham, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Richard Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is physically well-built. His hair is silver and curly. His amber eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Richard was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Pacifist, Persistence. Flaws: Shy, Greedy. Bonds: Attractive. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Sydney, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Armorer uniform. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur. Bonds: Job, Attractive, Military. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Gunter Harper, Male Human Fighter 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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