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Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His white hair is smooth and relatively long. He has brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Flaws: Sensitive. Bonds: Attractive, Has a crush, Nature, Slave. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Gilbert Badger, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His hair is white and curly. He has amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Conrad Cumberbatch, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 cp.


Social Check DCs


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He carries a battered greatsword and tarnished scimitar as well. His chestnut hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Gunter Clinton, Male Human Warlock 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting brown shirt and pants. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Gerald Berkeley, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 2000 sp. Freshwater pearl (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Don wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Bookbinder again; and wants to open a new tavern

Ideals: Disciplined, Fighting, Persistence. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Don Kenley, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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