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NPC Generator

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Advanced [show]


Ernest Brent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy tan pantaloons and a yellow scarf. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Brent, Male Human Warlock 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)6 (-2) 13 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. Moss agate (6 gp).


Social Check DCs


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Many giants want him driven away.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Peter Cooper, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 18 (+4)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Leighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear black tank tops with green pants. Beneath his clothing is a huge mess of scar tissue. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many brigands want him driven away.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Leighton, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of tridents on his belt, each one with a opal on the hilt. His tied-back hair is silver. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A freak accident while working with his Bookbinder father left him crippled. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Terse, Disease. Bonds: Military, Adventurer. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Thomas Kendal, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Aldous Atterton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Navigator. His red hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aldous was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Navigator like his father before him.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Job, Nature, Adventurer. Occupation: Navigator

Voice: German accent

Attributes [hide]

Aldous Atterton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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