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Advanced [show]


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue cloak and cross-gartered red stockings. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Forgetful. Bonds: Family, Military, Mentor. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Aldous Bradly, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 4 Smokesticks. 2 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Shy. Bonds: Adventurer, Slave, Attractive. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Trym Hayden, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)8 (-1) 15 (+2)6 (-2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Onyx (40 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Raymond Digby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His red hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Addict, Disease. Bonds: Attractive, Religious, Family. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Digby, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Trey Kitchur, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears bulky red painted plate armor, marred by sweets. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Trey Kitchur, Male Human Expert 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)19 (+4) 13 (+1)18 (+4)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 50000 cp. Deep green spinel (100 gp).


Social Check DCs


Odo Fulton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in a clean blue cloak covering his clean studded leather. He has moderate length white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Odo Fulton, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs

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