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NPC Generator

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Advanced [show]


Peter Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise green.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Fighting, Artistic. Bonds: Adventurer, Nature, Family. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Digby, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a sai. He keeps his long blonde hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: The child of a Sage, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up sai and armor he uses now. He has since lost track of the people in his past.

Motivation: Many drow want him driven away; and an old rival family wants him found

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Nature, Family, Enemies. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Beckwith, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 16 (+3)8 (-1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 300 gp.


Social Check DCs


Theobald Eastoft, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Crown-heir, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, In love, Nature, Job. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Theobald Eastoft, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Alexandre Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Alexandre Ridley, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: Sard (40 gp). Bloodstone (40 gp).


Social Check DCs


Guy Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Slave. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Guy Beckwith, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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