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NPC Generator

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Advanced [show]


John Coombs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting violet shirt and pants. His hair is cut close to his head. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

John Coombs, Male Human Ranger 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +7
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 140 pp. Bloodstone (30 gp).


Social Check DCs


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against brigands; and to prove his worth to the world

Flaws: Impulsive, Secretive. Bonds: Attractive, Mentor, Enemies. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Ernest Cromwell, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 15 (+2)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2500 sp.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly blonde, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Gracey, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Priest. His silver hair is matted, messy, and big. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is greedy

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Priest

Voice: German accent

Attributes [hide]

Simon Anderton, Male Human Ranger 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 19 (+4)10 (+0)
Skills Acrobatics +2, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 300 gp. Brown-green garnet (60 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His auburn hair is kept up in a ponytail inside a broad hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Jeweler business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Hunter Hornsby, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 5 (-3)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 7
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Citrine (80 gp). 1 Superior lock. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs

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