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Advanced [show]


Rolf Rayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy blue suit. He has done his best to style his white hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Rolf Rayden, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Citrine (40 gp).


Social Check DCs


Cory Kirby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a pastel top hat and pastel clothes. His clothes are grease stained in places. His moppish black hair is in a traditional bowl cut. He has brown eyes and a pastel hat with a black feather.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Kirby, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is braided into rings. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bertram was born in the north. At a young age he loved to build and create. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and expand his business

Ideals: Persistence, Athletic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Bertram Browning, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Gunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Gunter Gresham, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 sp.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his red hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist. Bonds: Rich, Family, Mentor. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Theodoric Moreno, Male Human Warrior 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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