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Advanced [show]


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length golden hair. This green eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Lance Woods, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has a long chestnut beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature, Debt. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Cory Cholmondeley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Balimaar Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports red clothing, slightly heavier than average wear. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Balimaar hails from a village terrorized by illithids. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Hunter for hire.

Motivation: Many illithids want him driven away; and further expansion of business

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Balimaar Bristol, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His black hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Everard was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Brewer again; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Persistence. Flaws: Emotional, Insane. Bonds: Job. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Everard Stansfield, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting yellow shirt and pants. His silver hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Wymar will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Shepherd business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has achieved small success as a Shepherd.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Wymar Yardley, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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