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Advanced [show]


Solomon Atterton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and usually wears his grey robe and has his axe always slung over his shoulder. His black hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Gifted, Justice. Flaws: Addict, Mundane. Bonds: Religious. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Solomon Atterton, Male Human Sorcerer 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 18 (+4)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Kody Harley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey armored body suit, with a simple black line shooting up and back down. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Attractive, Adventurer, Mentor. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Kody Harley, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)9 (-1) 18 (+4)15 (+2)
Skills Insight +7, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a tight fitting brown shirt and pants. His silver hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Odo took refuge in the ruined castle and found the beat up crossbow and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Forgetful. Bonds: Enemies, Nature, Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Odo Adley, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Chrysoberyl (60 gp).


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears light armors faded through time and improper care. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Impulsive, Addict. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Kyle Upton, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair has been sun bleached extensively. His eyes are a pleasant gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Dustin Marlee, Male Human Ranger 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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