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NPC Generator

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Advanced [show]


Alexandre Appleton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear tan tank tops with yellow pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His white hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He is greedy; and meet up once more with his childhood friend

Flaws: Racist, Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Alexandre Appleton, Male Human Barbarian 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 8 (-1)17 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 180 pp. White pearl (130 gp). Red garnet (130 gp). Red-brown spinel (130 gp). Peridot (20 gp). Black opal (400 gp). Malachite (12 gp).


Social Check DCs


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a white and black robe with the hood down. His golden hair is long and unkept. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a desert tribe. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Godfrey Myerscough, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and he is wracked by social anxiety

Ideals: Entrepeneur, Artistic. Flaws: Sensitive, Fearful. Bonds: Family. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Anselm Blankley, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +0, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Godfrey Hayley, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He sports a long blonde beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Stylist, but he was a colossal failure. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Godfrey Hayley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)6 (-2) 15 (+2)17 (+3)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear black clothing when he does not wear armor. His golden hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Athletic, Fighting, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Norman Tindall, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills Insight +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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