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Advanced [show]


Heward Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a white and blue handkerchief worn on his right side. His long black hair reaches down to his waist. He has several tiny amethyst earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Pacifist. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Branson, Male Human Expert 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Conrad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has a very tight haircut. His eyes are gray and beady.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Conrad Wilberforce, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Ernest Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Military, Enemies. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Enfield, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. He has shaved his head bald. His violet eyes peer out from beneath his Stetson green hat.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.

Motivation: To unite with his brother; and doesn't want to be a barber and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Diggory Blackwood, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a brown and black handkerchief worn on his left side. He wears a Stetson hat to cover his moderate length auburn hair. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small forest village. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Job, Enemies. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Beckwith, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 5000 sp. An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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