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NPC Generator

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Advanced [show]


Theodoric Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his auburn hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Theodoric was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Flaws: Insomniac, Greedy, Impulsive. Bonds: Rich, Family. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Theodoric Spalding, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. He has several tiny amethyst earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Roofer business at a young age. Ernest was born on a far western desert where he grew up under the tutelage of his father, an expert Roofer. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Ernest Pickering, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 5 (-3)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 7
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Blue star sapphire (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He wears a feathered hat to cover his moderate length red hair. His green eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Fearful. Bonds: Attractive, Nature, Religious. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Shane Anderton, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Hematite (9 gp). Citrine (70 gp). Emerald (1000 gp).


Social Check DCs


Drogo Bing, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Drogo was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Drogo Bing, Male Human Fighter 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple blue robe with red stripes complete with hood, and is pretty ugly. His hair is brown and curly. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Born in the west to a Sculptor, Gerald learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Gerald Harrington, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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