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NPC Generator

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Advanced [show]


Godfrey Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long pastel pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and to be a navigator again

Ideals: Persistence. Flaws: Fearful. Bonds: Adventurer, Rich, Job. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Wesley, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Roger Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple pastel robe with brown stripes complete with hood. His moppish golden hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. In his 15th year, his parents were killed by a orcs raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Roger Westbrook, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His moppish auburn hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: Gerard was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying brother.

Motivation: He is content; and to end his boredom

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Denholm, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with top hat. His chestnut hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ernest Rayden, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Aldous Brent, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. His golden hair is unkempt and raggedy. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: Aldous was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Poor, Family. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Aldous Brent, Male Human Adept 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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