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NPC Generator

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Advanced [show]


Balimaar Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His brown hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has never given up on his poetry dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Secretive. Bonds: Immigrant, Religious. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Marleigh, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)18 (+4) 16 (+3)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Ignan, Giant, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Peridot (80 gp). Chrysoberyl (160 gp).


Social Check DCs


William Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Sellsword, who enjoyed hunting, William was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

William Ramsay, Male Human Wizard 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Asheton, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His brown hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting, Athletic. Flaws: Forgetful. Bonds: Attractive. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Don Asheton, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 33000 sp. 1 Half-Plate.


Social Check DCs


Diggory Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a slight overbite and is overall scrawny. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise violet.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 11 years.

Motivation: He seems to be bored by most things; and to be a cartwright again

Flaws: Hedonist, Mundane. Bonds: Job, Poor, Nature. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Diggory Graham, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright pastel suits and hats. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Adventurer, Religious, Family. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Odo Addington, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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