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NPC Generator

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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Mentor, Religious. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Lance Pinkerton, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He is muscular with a powerful set of arms. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Livingstone, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His black hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Chad Sherwood, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable, Joker. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Balimaar Stansfield, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. 1 Masterwork Heavy wooden shield. 1 Full Plate.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Athletic, Logical. Flaws: Greedy. Bonds: Attractive, Family, Mentor. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Kinsley, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Obsidian (4 gp).


Social Check DCs

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