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Advanced [show]


Lance Royal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants, and carries clubs. With bright red hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: He got into the Ruler business at a young age. His childhood dream was to be a Fisher, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Logical. Bonds: Rich, Job. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Royal, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Golden pearl (150 gp). Iolite (80 gp). Coral (150 gp). 1 Everburning torch. 1 Thunderstones. 4 Holy water.


Social Check DCs


Norman Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He became a Herbalist soon after.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Justice, Philantrophist. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Norman Bradly, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2300 sp. Citrine (50 gp). Star rose quartz (50 gp).


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he likes to wear black tank tops with blue pants. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Fortune-teller, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Debt. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Ramsay, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is typically in his Blacksmith uniform. His left leg appears badly burned and disfigured. His hair is long and golden with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. This amber eyed westerner is not easily forgotten.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Gomory was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern

Ideals: Persistence. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Gomory Blakeley, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Medicine +1, Performance +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His golden hair is thinning but still full. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north his family was never financially stable. After coming to the age of reason, Reynard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Cromwell, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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