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Advanced [show]


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze, and carries bastard swords. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Shane Graham, Male Human Warrior 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Deep green spinel (100 gp). Sardonyx (40 gp). Malachite (5 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his silver hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Cory Wakefield, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and very much looks the part of a Detective. He wears a colorful flower in his blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Forgetful. Bonds: Job, Attractive, Poor, Military. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Marlee, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gerard Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings. He is physically well-built. He has a very tight haircut. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To be a Merchant again; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Gerard Cotton, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Don Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears tan cloth garments or leather armor. His brown hair is matted, messy, and big. His green eyes peer out from beneath his Stetson tan hat.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Don Yardley, Male Human Cleric 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Malachite (13 gp). Azurite (13 gp).


Social Check DCs

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