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NPC Generator

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Advanced [show]


Geoffrey Cason, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Gifted. Bonds: Attractive, Slave, Military. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Cason, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 15 (+2)7 (-2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Thomas Addington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large black tufts of hair around his ears. He has amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To be a Body Guard again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Military, Adventurer, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Thomas Addington, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)7 (-2) 17 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His blonde hair and beard is wavy and long. He has several tiny amber earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Map Maker, who enjoyed hunting, Wymar was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he is greedy

Bonds: Rich, Adventurer, Nature, Job, Enemies. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Home, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1100 gp). Sard (60 gp). Iolite (60 gp).


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a black suit, blue shirt, and grey tie, marred by beers. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Flaws: Ugly, Disease. Bonds: Family, Job, Adventurer. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Ernest Carlisle, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 15000 cp.


Social Check DCs


Anthony Cornish, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears rags and sports a simple walking cane, marred by sweets. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Beggar. He takes great joy in being the best Beggar in town.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful, Antagonistic. Bonds: Poor, Job. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Cornish, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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