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NPC Generator

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Advanced [show]


Conrad Sutherland, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, black cloak. His skin is also unnaturally pale. His red hair has been sun bleached extensively. His eyes are a pleasant violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Military. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Conrad Sutherland, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple green robe with tan stripes complete with hood. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Heward took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Adventurer.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Warwick, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)7 (-2) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2500 sp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair up. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Guardian, Mentor, Military. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Gerald Mitchell, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp. Blue sapphire (1400 gp). Sardonyx (50 gp). Tiger eye turquoise (15 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan top hat and tan clothes. His red hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and marry his sister to traveling adventurers

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Marley, Male Human Wizard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 20000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Pacifist, Logical. Bonds: Job, Rich. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Birkenhead, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1500 sp.


Social Check DCs

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