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NPC Generator

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Advanced [show]


Reynard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Racist. Bonds: Nature, Adventurer, Military. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Reynard Tickle, Male Human Expert 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 3 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)9 (-1) 12 (+1)16 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Rose (40 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. This green eyed westerner is not easily forgotten.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Geoffrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Slave. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Geoffrey Gladstone, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 33000 sp. Azurite (11 gp).


Social Check DCs


Alexandre Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large silver tufts of hair around his ears. His gray eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Alexandre Stansfield, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2200 sp. Zircon (40 gp). 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries monstrous two handed axes. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his father before him.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

John Peyton, Male Human Barbarian 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Deep blue spinel (1600 gp).


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time, he is not a threatening figure. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Military. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Reid, Male Human Warlock 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp. Zircon (80 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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