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Advanced [show]


Trey Stratford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a blue suit, grey shirt, and black tie. He wears his golden hair up. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now owns his own business.

Motivation: He is greedy; and to be a actor again

Flaws: Shy, Selfish. Bonds: Rich, Job. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Trey Stratford, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 16000 sp. Amber (70 gp). Fiery yellow corundum (400 gp). Smoky quartz (20 gp). Black opal (400 gp). 1 Minor magic item.


Social Check DCs


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He became a Roofer soon after.

Motivation: He wants nothing more than to rejoin the army; and to be a navigator again

Ideals: Artistic. Flaws: Disease. Bonds: Job, Military. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Home, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)7 (-2) 14 (+2)14 (+2)
Skills Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and doesn't want to be a mortician and was forced into it by his family

Flaws: Ugly, Disease, Racist. Bonds: Poor, Family. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Gerard Tyndall, Male Human Aristocrat 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Job, Family. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Randal Atterton, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Gold and topaz bottle stopper cork (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and to share knowledge with the world

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Adelard Barney, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Orc, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Lapis lazuli (7 gp). 1 Masterwork Common Melee.


Social Check DCs

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