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NPC Generator

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Advanced [show]


Lance Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Bonds: Attractive, Enemies, Family, Rich. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Lance Upton, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. Jade (100 gp). 1 Minor magic item.


Social Check DCs


Shane York, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears pastel trousers with green and black striped suspenders. He wears various colorful collared shirts. His white hair has been sun bleached extensively. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Joker, Artistic. Bonds: Military, Nature. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Shane York, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)5 (-3) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered hand crossbow and tarnished shortbow as well. He has moderate length brown hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast mountains. A gifted student he started as a Sculptor, but he got bored and became a Shepherd. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Lance Stanton, Male Human Monk 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is braided into rings. His brown eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Adelard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Extrovert, Fighting, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Adelard Cotton, Male Human Expert 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 170 pp.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a green low-cut shirt, and a feathered hat upon his head. He carries with him a set of flails on his belt, each one with a amber on the hilt. His tied-back hair is brown. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business

Ideals: Fighting, Gifted, Artistic. Bonds: Job, Mentor. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

John Cooper, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rock crystal (80 gp). Red spinel (110 gp). Golden pearl (110 gp).


Social Check DCs

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