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NPC Generator

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Advanced [show]


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Poor, Adventurer, Family. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Nicholas Addington, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Shane Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears a top hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Chester, Male Human Bard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)7 (-2) 12 (+1)13 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes peer out from beneath his feathered black hat.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Gifted. Bonds: Slave, Rich, Attractive. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Hallewell, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2100 sp. Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Simon Peyton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of brigands once and for all.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Greedy. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Peyton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Everard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Kitchur, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp. Pink pearl (50 gp). Amethyst (50 gp).


Social Check DCs

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