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NPC Generator

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Advanced [show]


William Ashton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears rags and sports a simple walking cane. He keeps his brown hair in a flapper bob. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, William studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

William Ashton, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 17000 cp. Rhodochrosite (12 gp). White opal (600 gp). 1 Half-Plate.


Social Check DCs


Alexandre Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Gresham, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Rolf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He typically wears white cloth garments or leather armor. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Rolf Carlisle, Male Human Barbarian 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a feathered hat. He has a dull look in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Insomniac, Disease. Bonds: Has a crush, Rich, Adventurer. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Chad Wilberforce, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Citrine (80 gp). Rock crystal (80 gp). Iolite (80 gp). Eye agate (11 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his black hair in a pixie cut. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. While studying, he fell in love. They married and had a daughter. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Flaws: Addict, Forgetful. Bonds: Nature, In love. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Gerard Kitchur, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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