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NPC Generator

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Advanced [show]


Nicholas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the large cave and found the beat up nunchaku and armor he uses now. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Nicholas Blankley, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Gifted from a young age, Gerard studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Poor, Military, Mentor. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Astley, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Justin Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting black shirt and pants. He wears a colorful flower in his chestnut hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Nature. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Clayton, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Patrick Rutland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a well pressed and immaculate suit (or dress). With a patchy auburn beard and wild auburn hair. His eyes are green and he is always smoking a pipe.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Depressed. Bonds: In love, Nature, Job. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Patrick Rutland, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Red-brown spinel (50 gp). Tiger eye turquoise (16 gp). Fiery yellow corundum (1600 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has wavy chestnut hair. His blue eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Disease, Fearful. Bonds: Job. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Bernard Copeland, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Peridot (20 gp). Star rose quartz (20 gp). Aquamarine (800 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs

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