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NPC Generator

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Advanced [show]


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan collared shirt and red pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His blonde hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Tanner. He is harsh and unforgiving.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Southey, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. 1 Antitoxin. 3 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Anthony Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. He has a small bristly mustache and wavy golden hair. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anthony was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Bonds: Family, Slave, Attractive, Religious, Enemies. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Anthony Hornsby, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Alexandrite (400 gp). Chrysoprase (80 gp). Obsidian (12 gp).


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Attractive, Religious. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Burton, Male Human Paladin 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Golden pearl (140 gp).


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears baggy green pantaloons and a black scarf. He keeps his long black hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Interpreter, who enjoyed hunting, Shane was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Shane Staurheim, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his kukri. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Flaws: Forgetful. Bonds: Enemies, Mentor. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

John Hayhurst, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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