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Anselm Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes and a grey hat with a brown feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Persistence. Bonds: Slave, Adventurer. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Redfield, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. This hazel eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Has a crush. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Guy Hallewell, Male Human Fighter 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Nicholas Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His moppish silver hair is in a traditional bowl cut. His eyes are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up halberd and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Nicholas Ansley, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +4

Possessions: 6000 sp. Eye agate (11 gp). Jade (50 gp). Fire opal (500 gp). Chrysoprase (30 gp).


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the left. He has hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the south. Patrick was born on a far western forest where he grew up under the tutelage of his mother, an expert Server. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Racist, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Patrick Addington, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Law, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Antagonistic. Bonds: In love, Military. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

John Law, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Moss agate (13 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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