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Miles Lindsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. His hair is short and chestnut. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Miles studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Miles Lindsay, Male Human Wizard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 4000 sp.


Social Check DCs


Rolf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His silver hair has been sun bleached extensively. His violet eyes peer out from beneath his small green hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Roofer business at a young age. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in warhammer use. He has achieved small success as a Roofer.

Motivation: Revenge; and further expansion of business

Ideals: Fighting, Joker. Bonds: Immigrant, Enemies, Job. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Rolf Pinkerton, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Black pearl (700 gp). Sard (70 gp). Peridot (70 gp). Moss agate (5 gp).


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He has a long auburn beard with little hanging trinkets. He has green eyes.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Roofer, who enjoyed hunting, Odo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Odo Graeme, Male Human Warlock 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 8 (-1)10 (+0)
Skills History +6, Stealth +6
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. Red garnet (120 gp). Obsidian (9 gp). Jasper (30 gp).


Social Check DCs


Anselm Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has red hair. He has green eyes and a violet hat with a white feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Anselm Hale, Male Human Adept 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp.


Social Check DCs


Frederick Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Frederick Hallewell, Male Human Warrior 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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