Miles Lindsay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. His hair is short and chestnut. He has gleaming, smiling green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Miles studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp.
Rolf Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His silver hair has been sun bleached extensively. His violet eyes peer out from beneath his small green hat.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Roofer business at a young age. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in warhammer use. He has achieved small success as a Roofer.
Motivation: Revenge; and further expansion of business
Ideals: Fighting, Joker. Bonds: Immigrant, Enemies, Job. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. Black pearl (700 gp). Sard (70 gp). Peridot (70 gp). Moss agate (5 gp).
Odo Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He has a long auburn beard with little hanging trinkets. He has green eyes.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Roofer, who enjoyed hunting, Odo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Red garnet (120 gp). Obsidian (9 gp). Jasper (30 gp).
Anselm Hale, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has red hair. He has green eyes and a violet hat with a white feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Doctor soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
Frederick Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his feathered brown hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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