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NPC Generator

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Advanced [show]


Geoffrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is wearing a perfectly clean shirt and pair of pants. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. His childhood dream was to be a Dilettante, but he was a colossal failure. He became a Architect soon after.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Joker, Professionalism. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Eastaughffe, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1500 sp. 4 Holy water. 1 Tanglefoot bags.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and human compassion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Manfred Tyndall, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Violet garnet (700 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He got into the Barber business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Enfield, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 19 (+4)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Amethyst (120 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His hair is short and golden. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: His father raised him in a mountain cabin. Jocelyn was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Tailor. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Flaws: Disease, Hedonist. Bonds: Immigrant, Guardian, Nature. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Reid, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)8 (-1) 17 (+3)8 (-1)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Hematite (15 gp). Jasper (80 gp). Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Odo Oakley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Odo was raised in a hard working conservative environment. He worked as a nervous Shepherd and found it very stressful. He has worked as a Shepherd like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Job. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Odo Oakley, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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