Charles Presley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky black painted plate armor. His silver hair is long and unkept. He has several tiny opal earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60000 cp.
Jocelyn Compton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small mountains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Nature. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anthony Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man sports grey clothing, slightly heavier than average wear, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His eyes are likewise green.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Bonds: Guardian, Military, Nature, Immigrant, Enemies. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 3000 sp. Black velvet mask with numerous citrines (110 gp).
Cory Mori, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears baggy blue pantaloons and a black scarf. His hair is short and white. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: He was born in a small desert village. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Greedy, Lazy. Bonds: Attractive, Nature, Adventurer. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Trym Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is thinning but still full. He wears a mask on his face.
Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Carter business at a young age. A gifted student he started as a Cartwright, but he got bored and became a Carter. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Adventurer, Enemies. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 cp. Citrine (70 gp). Violet garnet (900 gp). Aquamarine (900 gp).
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