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NPC Generator

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Advanced [show]


Alexandre Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Sailor, Alexandre learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of gnolls; and wants to open a new tavern

Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Alexandre Asheton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Dean Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of swords on his belt, each one with a opal on the hilt. His hair is golden and curly. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: The child of a Sculptor, who enjoyed hunting, Dean was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Dean Yorke, Male Human Adept 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His white hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Has a crush, Mentor, Family, Religious. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Trym Sharps, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Norman Langdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Opinionated. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Norman Langdon, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold dragon comb with red garnet eye (1000 gp). Fire opal pendant on a fine gold chain (1500 gp). Old masterpiece painting (1500 gp).


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mason.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Lazy. Bonds: Poor, Job, Military. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Clerebold Law, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Banded agate (11 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Obsidian (11 gp).


Social Check DCs

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