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Advanced [show]


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised by priests from a young age. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge.

Flaws: Ugly, Secretive. Bonds: Enemies, Religious, Mentor. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Royal, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Obsidian (12 gp). Red garnet (160 gp). Violet garnet (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Bertram Northcott, Male Human Fighter 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Deep green spinel (80 gp). Fire opal (1400 gp). Deep blue spinel (400 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His tied-back hair is white. His violet eyes peer out from beneath his broad black hat.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of brigands once and for all.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Flaws: Insane. Bonds: Enemies, Family, Religious, In love. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Gerald Sydney, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Dustin Barlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He wears his white hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Persistence. Flaws: Addict, Ugly. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Dustin Barlow, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered violet stockings. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Wilberforce, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 18 (+4)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 36000 sp.


Social Check DCs

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