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Advanced [show]


Richard Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with top hat. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Richard Harlan, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north to a Healer, Diggory learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: Expand his business; and wants his loneliness to end

Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Job, Has a crush. Occupation: Healer

Voice: Whispers

Attributes [hide]

Diggory Van Es, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Deep blue spinel (700 gp). Alexandrite (700 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. His red hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Flaws: Ugly, Depressed, Insomniac. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Enfield, Male Human Expert 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Alchemist’s fire. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His blonde hair is long and unkept. His brown eyes peer out from beneath his Stetson yellow hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Adelard Shirley, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30 pp. Golden yellow topaz (1500 gp). Black pearl (1500 gp). Coral (130 gp).


Social Check DCs


Aldous Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a black suit. His auburn hair is long and unkept. His eyes are violet and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Aldous Braxton, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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