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NPC Generator

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Advanced [show]


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a green and blue handkerchief worn on his left side, marred by beers. His brown hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Locksmith business at a young age. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He has achieved small success as a Locksmith.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Military, Guardian. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Bertram Blakeley, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Orc, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His eyes are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Poor, Debt. Occupation: Cook

Voice: Stutters

Attributes [hide]

Charles Coombs, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 2000 sp. Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Servant like his father before him.

Motivation: Meet up once more with his childhood friend; and human compassion

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Job, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Miles Eastaughffe, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Reynard Colby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His red hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he loathes his own lifestyle

Ideals: Fighting, Opinionated. Flaws: Secretive, Mundane, Depressed. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Reynard Colby, Male Human Barbarian 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 600 gp. Deep green spinel (100 gp). Jasper (60 gp). Rich purple corundum (900 gp). Aquamarine (1600 gp). White pearl (100 gp). Deep blue spinel (1600 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Oakes, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Godfrey Oakes, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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