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NPC Generator

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Advanced [show]


Diggory Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to be a barrister again

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job, Immigrant. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Diggory Walpole, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His Stetson hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Adelard Marston, Male Human Commoner 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)17 (+3) 7 (-2)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 8
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Nicholas Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His chestnut hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Nicholas Wentworth, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 17000 sp.


Social Check DCs


Arnold Denholm, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His black hair is long and unkept. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: The child of northern immigrants he idolized his mother. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Denholm, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


William Beverly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a brown armored body suit, with a simple grey line shooting up and back down. His white hair is kept up in a ponytail inside a broad hat. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Mentor, Enemies. Occupation: Tanner

Voice: Stutters

Attributes [hide]

William Beverly, Male Human Rogue 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Blue quartz (8 gp). Moss agate (8 gp). Jade (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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